WoW - General 3 Comments

Adventures in WoW: Sunday night turtle festival

I definitely go through phases in my gaming (like most people I suspect), and this past week it has been all Warcraft, all the time in the Liore household.

I know some of my friends who used to play WoW are pretty sceptical about returning to it and I don’t blame them. There are a lot of things still in the game from the bad old days like slow content updates, uninspired kill 10 rats quests, and idiots ranting about gear ilevels in trade chat. (Trade Chat: terrible for almost 10 years.)

But I also genuinely think that Blizzard has added some pretty cool things to the game in Mists of Pandaria. The introduction of flex raids is a good example of that, and cross-realm grouping. Account-wide pets and mounts are great, and they’re finally merging servers. Occasionally they surprise even me with their focus on the little things.

I was flying around the Krasarang Wilds in Pandaria on Sunday night doing quests to make Nat Pagel be my friend (I am a sucker who wants a kite mount) when I discovered a big turtle statue and a Pandaran NPC who told me to come back in an hour for the “Wanderer’s Festival”. Who am I to deny the requests of random pandas?

screenshot from WoWHead

screenshot from WoWHead

I returned at 11pm PST, and the festival began! First floating lamps appeared along the shore. Then a bunch of Pandaran showed up, including a few familiar faces, and they built bonfires and danced. There were fireworks, and a mass spawn of rare level 23 turtle pets.

I even got an achievement for being present: .

Apparently the Festival takes place every Sunday night between 9 and 11pm PST. It was just a small thing — the party was over in 15 minutes and as my battle pets are only level 6 I couldn’t personally get a turtle.

That didn’t matter to me though! I got to stumble on a little event and see things I don’t expect in this game. It’s nice to see Blizzard trying different things and throwing in little surprises for those who look for them.

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  • Reply
    February 25, 2014 at 2:05 pm

    Being able to discover little nooks and crannies, months and years after they appeared is one of my favorite things about the game. And games in general. It shows an incredible amount of detail and caring to put in on things most people overlook.

  • Reply
    February 26, 2014 at 2:55 pm

    I totally think MoP is a great success. A super-enjoyable expansion. Also, a very alt-unfriendly expansion. I played MoP very heavily, and thus, with this long dearth of content between new expansions, I currently can’t be arsed to play it anymore.

    One would think that after 10 years they would have learned that almost a year between last content patch and next expansion is way too long. I can’t see WoD dropping before fall.

    I never got the festival achievement myself, the stars never aligned for me to actually get there, always busy with something else.

    What are your thoughts on the Proving Grounds requirements for WoD?
    Kadomi´s last post: Steam Pile: Brothers – A Tale of Two Sons

    • Reply
      Jessica Cook
      February 26, 2014 at 3:11 pm

      Yeah, I have definitely benefited by not getting back into WoW until the last patch. It means that there’s still a lot of content out there for me while most folks who have been playing the whole time are understandably rather bored. I’m sort of worried about Warlords of Draenor on that front — if I start playing it right away, will I be subjecting myself to end of expansion doldrums in a couple of years? Bleh.

      I have MANY IMPORTANT THOUGHTS about the Proving Grounds requirements but I’m going to hold my tongue right now because we’re talking about it on the podcast this weekend. ;)

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