As you probably noticed, earlier in the week I wrote a fairly tongue-in-cheek post about MMO payment models. It was largely inspired by Syl’s post on the same subject.
In her post Syl linked the Cat Context episode from June, 2013 where she sat down with my and Ellyndrial to talk about payment models. At the time she and I had been having a bit of a blog battle over the whole thing, myself being passionately in favor of subscriptions and Syl defending F2P as not being inherently terrible. (I think that’s a fair summary of our stances!)
When I read the most recent post I tried to stoke some of the old internal fire on this topic. I still don’t trust F2P games, and I think embracing them (by developers and players) has made some areas of gaming pretty messed up. I think the psychology of preying on whales is the same as the psychology behind casino gambling, and that makes me feel squicky. As I said in my brief “last word” post I like subscriptions, and I don’t play MMOs that don’t have some kind of subscription option because that’s just how I roll.
But when I sat down earlier this week to write yet another post on it all I realized… I just don’t care that much about it anymore. Over time in the MMO blogging community you see the same evergreen discussions come up again and again: Payment models, casual vs. hardcore, WoW destroyed MMOs, and so on. And while I certainly encourage folks to continue writing posts on those subjects when they have something to say, after 6+ years I’m not sure I do.
Not only that, but time and the supposed wisdom that comes with it has made me a little more tractable. When I try to adopt a philosophy of “everyone should play what makes them happy”, can I really get all raged up about payment model preferences? I dunno, man, if you’re having fun then I guess it’s all good.
Plus let’s face it, us grumps have lost this battle. My feelings about MMOs changed dramatically after the rise and sudden fall of WildStar. Here was a game that espoused all of the things that we old school, Burning Crusade fans wanted! There was raiding and challenging leveling content and elaborate crafting and subscriptions. And it turned out when faced with this throwback game.. for the most part, and for whatever reason, we didn’t actually want it. So much for pining for the old days. So much for bickering in support of the subscription model. I still feel a little lost about it, to be honest.
So this week instead of fighting the old battles and throwing down with other sites in rhetorical glee, I farmed up a hat for my chocobo.
… Ugh, casual bloggers are the worst.